Enrichment Programs: What and Why

Students could try new things, explore hobbies, and build skills outside of the classroom through enrichment programs. Activities can range from sports to cooking, from drawing to coding. All you need is a passionate teacher or an external instructor to run an activity that your students will like. Another option you can consider is to challenge your students and get them to run their own activities.

For example, we helped a student at Hong Kong’s South Island School launch an after-school code club. It’s been incredibly successful and he now has a waiting list!  

Enrichment programs are not just something that fills the time between school and home though. They have several advantages and allow students to pursue interests outside of the classroom or try something new. Some of the most valuable skills students can achieve are self-motivation, self-discipline, and self-awareness. Learning outside the classroom also gives students the opportunity to experiment and take risks with no implications.

They are neither graded or compared to classmates, so students can make mistakes and learn from them. This in turn will build students’ confidence as they learn new skills and immerse themselves in new experiences.

Although activities may take place outside the classroom, their benefits will follow your students into their studies. According to “After School Programs in the 21st Century: Their Potential and What It Takes to Achieve It” published by Harvard Family Research Project, many studies “repeatedly underscore the impact of supporting a range of positive learning outcomes, including academic achievement, by affording children and youth opportunities to learn and practice new skills through hands-on, experimental learning.”

These benefits are all true of our experience at BSD. We offer programs at our own space in Hong Kong and at a large number of schools in both Hong Kong and Philadelphia. As after-school programs are in a student’s own time, we know it’s important to provide an educational but also fun and sociable environment. We particularly focus on collaboration and teamwork as our programs often bring together students from a range of different backgrounds and age groups. As a result, we have found that students participating in enrichment activities not only build technical knowledge but also develop vital future skills such as working collaboratively with new people, problem-solving, and presentation skills. You can find out more about what we offer here.

Enrichment programs are a great way to encourage students to follow their passions, develop new interests, and build new skills. You should think about the activities you can offer and inspire your students to try something different.

Your Questions About Enrichment Programs: Answered

What are Technology “Enrichment” or “After School” Programs?

Technology focused after school enrichment programs are geared towards kids mastering the key skills and competencies of technology like computational thinking, design thinking, problem solving, and communication skills in an engaging, fun and team oriented environment. Absolutely no prior  experience needed!

What makes a great Enrichment Program?

Rather than a lesson in the school day, in after school or enrichment time, enrichment classes are in the students’ time. So while they are taking their first steps into the world of technology through e.g. computer programming and applying digital skills to be creative with technology, they need to really be immersed in experiencing first-hand the incredible world of possibilities that tech provides in a way that is fun and exciting.

How do you select a theme for Enrichment Programs and how long should they last?

The best themes for Enrichment Programs spark student’s imagination around the possibilities of Tech with contextually relevant applications in their everyday life.  While you should always be careful not to misrepresent the activities and outcomes in a program, there is no reason why real world themes can’t be fun and engaging for students and connect to their interests!  

Similarly, the duration of an after school program should balance the minimum time needed to create intended projects, with the constraints and potential unforeseen changes that sometimes come up during the course of the school year calendar.  We’ve found that after school programs should run between 1 to a maximum of 2 hours per session and need a minimum of 5 hours in total for students to have an ideal experience and really create something they can take away and be proud of.

When scheduling, it is important to be mindful of potential conflicts in the school calendar that can disrupt and/or impact students experience negatively.  An example of this is winter break over the calendar new year which while a relatively short, is still long enough of a break that it can derail student’s progress and learning in a weekly program.  For situations like this we instead try to schedule a program to wrap up prior to the winter break (even if it means shortening a program) and then start a new session in mid-January when students have already gotten back into the swing of school.

There is all sorts of technology out there, how do you balance between the latest thing but providing something that is accessible?

Tech themed after school programs should always prioritize equity and access over the latest thing. The latest craze is also often expensive to deliver and becomes obsolete very quickly. While media coverage may portray new Tech breakthroughs as life altering, the reality is often that ‘the latest things’ typically take years at best to deliver an educative experience for k-12 students.

An example of this paradox are 3D Printers, which despite coming onto the market more than 10 years ago are still rarely utilized in school settings because there is no coherent curriculum for them and it’s hard to see how their value can maintained on a long term basis.

Finally, we find the best balance is also to incorporate tools as the focal point of learning that are also free of affordable to buy at home, as these allow students the opportunity to continue learning and creating on their own should they wish.

What type of people make the best teachers for Enrichment Programs?

Contrary to popular belief, the most important aspect for technology enrichment program instructors is not a strong background in CS or Technology. Instead, we have consistently found that experience and confidence  teaching, coupled with an open mind for learning new ideas are the two most important traits when looking for a tech program instructor.  Regardless of a candidate’s age or background, it is much easier to train someone how to teach Tech curricula than it is in how to effectively manage a classroom, build inspiring relationships with students and empower them to strive towards their full potential.   

What about parents? What is the best way to keep them informed and help them understand or be excited about what is being created?

While students are not the primary target audience for the content taught in after school programs it is Important to always make sure parents or guardians are kept in the loop throughout.  

BSD keeps parents updated with a series of email updates prior, mid-way and at the conclusion of programs that provide information about instructors, project themes and instructions on how they can see their child’s work, as well as how their child can share his or her work with them.

Finally parents are always invited to attend the second half of the final class to see what their child has been creating in the end of course demo.


Our Students Answer “What is Love?”

Valentine’s Day is just around the corner! We have found that  it’s a great day to remind our students and ourselves about the value of recognizing the people around you that make life a better place, and sharing “love” and messages of appreciation.

But how do you share “love”? As a fun Valentines Day read, we wanted to show you responses we’ve received when we asked our students what love was:

“Love is sharing my last piece of candy for my sister”

Nicole, 9

“Love is being able to trust someone, more than you trust yourself”

Leo, 12

“Love is going to the carnival with Mommy and Daddy”

Ella, 6

“If I were going to say it like in the books, love is going to the ends of the earth for the person you love”

Ellie, 11

“Love is kissing and hugging a lot”

Olivia, 7

“Love is feeling happy and light”

Claire, 8

“Love is when everyone gets the same respect and trust”

Eric, 13

“Love, is peace and honor!”

Jason, 8

“Love is JT’s class” (referring to BSD’s Innovation Academy)

James, 10

“Love is anything that makes you laugh”

Shaurya, 11

What do you think of their answers? Aren’t they great! What do you think your students will answer if you asked them the same? We’d love to hear it! Tag us at #BSDLove2019 and get a chance to be featured in our upcoming newsletters.

Integrating Technology Education Into Schools: The How

In this post we will share how we work with schools globally to integrate Technology Education in their existing curricula in a simple, 3 step process. Once a school has decided to partner with us, they can be ready to start teaching with BSD curriculum in less than a week!  

1. Choosing a Curriculum

Every school’s journey begins with identifying their needs which are gathered by answering two questions:

  • What skills and competencies they want to develop in their students
  • How much time they have available

Based on what a school requires, we suggest either one or a combination of units from our 4 curricula offerings. Our suggestions are based on factors like (national) curriculum followed, lesson time available, skills to be developed, student interest, infrastructure available, etc.

Our 4 curriculum offerings are:

  • TechReady: These are focused technology courses (like Data, AI, App and Game Dev, etc) for ages 8-14 aligned to US/UK/IB curricula and mapped to ISTE/CSTA standards.
  • TechConnected: Technology projects for English, Mathematics, Science, Geography, Humanities and Language Learning for ages 8-14. Aligned to US/UK/IB curricula and mapped to ISTE/CSTA standards.
  • Technovators: After school and camp courses for ages 8-14 covering a range of topics including Coding, Robotics, Tech Entrepreneurship, E-Sports, Lego, Roblox, Minecraft, etc.
  • Connect2Work: BTEC aligned vocational courses for career readiness in technology first jobs for ages 16-18.
2. Teachers Skills Building and Curriculum Familiarisation

After the requirements have been identified and projects chosen, teachers receive professional development training by our instructors. The training gives the teachers the skills and confidence needed to adopt, implement and sustain the delivery of BSD curriculum seamlessly in their classrooms. The training covers:

  • An orientation to BSD Online – our online learning software platform
  • Skills building – hands on introduction to digital and coding skills
  • Curriculum familiarisation – understanding of the teaching resources like lesson plans or teacher prep guides BSD provides and how to use them
3. Start Teaching and Community Building

After training, teachers are ready to integrate technology education in their classroom. As teachers start teaching, we support them by providing virtual or onsite coaching with regular check-ins. Teachers who are trained and gain experience in the classroom, are encouraged to try new projects and strategies.

As teachers experience and confidence grows, some go ahead and start sharing their experiences and success stories of using BSD curriculum in their classrooms with their colleagues while others take the initiative of training more teachers within the school. This helps develop a robust community of technology education practitioners in the school, all supported by BSD’s online Educator Community!

The BSD Advantage

Our professional development training is designed to help teachers overcome the three fundamental barriers that we have found to consistently prevent a broader implementation  of technology education in the classroom.

  • Confidence: Teachers usually don’t have background in technology so can see bringing technology education into the classroom as risky and unfamiliar. Professional development for an area that is new and technical can be hard to access. We help teachers by providing an online teaching environment and training by professionals that gives them the skills and confidence by putting them in control of the learning experience.
  • Content: Technology is constantly changing. Curriculum can, therefore, become quickly outdated. We help overcome this by providing up to date curriculum and content with real world relevant curriculum that can be brought into every subject.
  • Community: Teachers don’t often have a community of practice or peers to collaborate with, or a core group of trained practitioners to learn from and share ideas with. We assist teachers by becoming their trusted partners. We provide ongoing virtual or onsite coaching, regular check-ins, and an online community and events with like-minded educators from around the world.

If you are a teacher using BSD curriculum in your classroom, we would love to hear your experiences. If you are not yet a BSD School but are interested to bring technology education into your classrooms, get in touch with us.

Education Technology vs. Technology Education

As educators, we want to bring our students the most relevant and engaging learning experience to prepare for the future. Furthermore, providing “meaningful digital activities” within courses is effective, and what does this mean? Where do you start? First of all, let’s debunk the differences between Education Technology (EdTech) versus Technology Education (Tech-Ed).

To boost the learning process in STEM, teachers use search engines to conduct research or write using Google Docs. Through EdTech, students use appropriate technology tools to do a traditional classroom activity more effectively, efficiently, or engagingly.

However, while using technology to improve formal education, many teachers are not changing “what” students learn. Unfortunately, many teachers are not changing “what” students learn by using technology to improve formal education. We need to teach our students to create rather than consume.

To learn more about how technology works, we recommend studying technology education which encompasses coding and programming, technology innovation, and computer science. Your school’s coding elective or technology class will likely cover technology education learning.

However, we still find the absence of a real-world connection and authenticity in classroom technology projects.

Education Technology
Technology Education
Using technology in your classroomTeaching how technology works

At BSD, we believe in a holistic approach to learning, where students are creatively pro-active and their education is sustainably relevant. So in our curriculum, we take on a blended approach to bring balance to technology learning. It shouldn’t be EdTech or tech-ed.

Additionally, we enable teachers to integrate technology meaningfully into their lessons by offering a project-based technology curriculum. These include projects like building a website to present research for history using HTML and CSS or reinforcing the learning of planets and orbit using JavaScript.

In the K-12 Comp-Sci Framework, the ‘practice’ highlights the opportunities and benefits of a cross-curricular approach to developing computational thinking purposefully.

Supported by tech in English, Mathematics, and Science, students develop their skills in defining problems and developing models through abstraction. Additionally, students hone their communication skills through exciting projects such as building an information chatbot to showcase their subject understanding. 

Therefore, schools prefer a more specialist approach to offer students the depth of learning, especially with the current curriculum demands.

Code Is: Your Voice

Try Code Is Your Voice today with 6 free coding projects to start building something different today!

Learn more

The Missing Soft Skill: Empathy

The P21 Framework for 21st Century Learning states that ‘Learning and innovation skills increasingly are being recognized as the skills that separate students who are prepared for increasingly complex life and work environments in the 21st century, and those who are not.’ It is clear that people can no longer rely solely on knowledge and so education must now focus on giving students the skills and attributes they need to succeed in a whole range of different contexts and situations.

The P21 Framework highlights creativity and innovation, critical thinking and problem solving, communication, and collaboration. Other lists include abilities and competencies like flexibility, self-learning and initiative. But there is one skill that is often missing – empathy.

Empathy is the action of understanding, being aware of, and being sensitive to the experience of another from either the past or present without having the feelings, thoughts, and experience fully communicated in an explicit manner. It enables people to identify the problems others are experiencing and then design solutions that actually meet their needs.

Given future jobs are likely to have a heavy reliance on problem-solving, empathy surely belongs on the lists of skills that students should focus on. But how do you develop someone’s empathy? Many people suggest it is something you are born with, that can’t be taught, but we disagree. Empathy can be practiced and, to some people’s surprise, it can be practiced when learning to use and build with technology.

How do you do this? Get your students to build solutions for real-world problems using technology.

Ask your students to think about a problem they encounter on a regular basis. Once they have thought about a problem for themselves, encourage them to consider whether this is a problem for other people and how this problem might affect different people in different ways to arrive at a specific problem that really needs to be solved. Let them spend real time on this. Once they have identified the specific problem, task them to create a solution that will work for and be used by a range of different people. To do this, they will have to demonstrate empathy.

As soon as you introduce a problem that affects real people, students have to really think about those people and understand their needs, often within a context very different to their own, before even being able to start to develop an effective solution. If they don’t do this and don’t demonstrate empathy, they will likely finish with a product that doesn’t solve the problem, does not present a solution to something people really feel is a problem, or perhaps solves the problem in a way that nobody will use.

There’s a reason why the best innovators are empathetic and problem finders: you can’t come up with new ideas unless you observe the world with fresh, empathetic eyes.

Empathy is a fundamental skill and mindset that all students need to develop. At BSD we build all our projects that students learn and create with to be real world and product focused. By bringing the real world into technology learning and getting students to build real products for real people and communities, you will give your students the opportunity to develop empathy.

21st Century Tools for the Classroom: Quizzes & Videos

Formative assessment is an essential part of the learning process, allowing teachers to assess students’ understanding of concepts. Here are a few of our favorite tools to help make assessments fun for students and easy for teachers:

Quizizz:

Quizizz is simple to use, with customizable options and an intuitive interface. One of its unique features is how it includes memes and player points/leaderboards in between questions. These options add a layer of fun to the experience. As a result, Quizizz is simple and easy to use, perfect for creating fast, fun, engaging formative assessments. Students take quizzes individually, but teachers can monitor student progress in real-time and download performance reports afterward.

Kahoot is less streamlined than Quizizz but offers a wider variety of content. Including game types like Jumble, where students order items instead of selecting a multiple choice answer. In addition, Kahoot has “blind kahoots,” or quizzes designed to teach a concept rather than just test knowledge. Finally, Kahoot allows you to save performance data for each examination, just like Quizizz.

The main differentiating feature is that quizzes are taken as a whole class, with students engaging with one question at a time as a group. Its comprehensive variety of content and focus on group engagement makes Kahoot perfect for stimulating class discussion and encouraging students to engage with each other to answer questions.

Recommended for extensive reviews or when other game modes are better suited to the subject matter. While using Quizizz to reinforces learning in small chunks that allow students to move individually at their own pace.

Both programs easily save performance data and provide opportunities for things like keeping a class-wide term scoreboard, tracking individual improvement, or highlighting areas that need work.

Video Lessons:

Edpuzzle is a platform that allows teachers to take videos and turn them into fully realized lessons. The biggest thing we love about EDpuzzle is it’s intuitive and easy to use.

Teachers can search popular platforms like YouTube or browse collections of videos by subject and grade level. Then, teachers can cut the video, add voice-overs or insert in-video quiz questions.

Students can use these lessons to break up lectures, review, or teach complex concepts in the classroom. It also allows teachers to take full advantage of the visual power of videos in their lessons. Ideal for formative assessments, the questions can be added throughout the class.

Learning Through Play With Lego Mindstorms

In a recent article we released in Issue #7, we talked about the advantages of extracurricular activities like Technology Camps on student learning; how it helps students develop to become well rounded young adults and the real world skills students acquire in camps such as Game Development.

Looking for Technology Camps for kids younger than 8 can be a challenge. Many organizations are trying to provide options for this age group because they see it as a business opportunity. However, there are a number of child developmental considerations when choosing programmes for younger children that should be taken into account. For example, children as young as 5 for will likely have difficulties in using a mouse, typing, remembering where the letters on the keyboards are, understanding the syntax of coding languages and let’s not forget the much shorter attention spans.

For young kids, we would recommend keeping the phrase “Learning through playing” front of mind. It has been long understood, through practical experience as well as academic work by e.g. Lev Vygotsky and Maria Montessori, that learning through play is a critical element for young children to develop key skills in language, emotion, creativity and social interaction, it pulls together the logical and creative areas of the brain.

In practical terms, we have found that introducing Technology with Lego Mindstorms to young kids is more effective than making them code early on. Even in children as young as 6 years old, we have found Robotics with Lego effective to expose them to both the principles and ideas of coding, like logic, and elements of engineering through robotics. The small parts in Lego Mindstorms challenge younger students developing motor skills and coordination.

Here’s some of the key benefits of Lego Mindstorms and what kids learn and build in a Lego Mindstorms Camp:

1.) Boosts empathy and awareness
In our camps, we ensure to kickstart it with a few intriguing questions: “What type of problems do you face in daily life?” “Are there more people who are facing the same problem?” and “What can we do to solve it?”. Prompting these questions helps young learners begin to consider their environment. This helps them think about the problems they would like robots to solve, these can be as simple as “retrieving an item across the room without having to leave a seat”.

2.) Nurtures Imagination and Creativity
When entering the brainstorming process you’ll get a room full of energy and 100 possible answers, this is the time to introduce feasibility. For example, If you need to retrieve an item from across the room, “what will you need?” You will likely need something with wheels on it to move and arms to pick it up. “Do you have these resources available?”.

3.) Introduces engineering
Lego Mindstorms encourages kids to build with more variety like gears and levers. It promotes engineering where students can take the various plastic pieces to construct robots, buggies, or devices, while ensuring they can physically “move” or “operate” together to successfully and repeatedly perform a task e.g. making sure none of the pieces fall when the robot moves from a spot to another. Some people opine that the best way to stimulate the maximum creativity in robotics is to first take away the option of using the wheels!

4.) Emphasizes teamwork
Building a robot is not easy for kids to finish alone. We encourage them to go in groups to accomplish robots together, even to seek help where they can observe adults nearby or in their class. We help them identify their strengths, as well as start to think about ideas like delegation and having a team leader. One kid can be in charge of putting the pieces together, while another can be in charge of coding the robot.

5.) Teaches programming concepts
When building a robot, it is important kids are aware that computers don’t and can’t think for themselves. All technology is based on code, no matter how complex it is. Lego Mindstorms runs on a visual programming environment, which is intuitive for kids because they simply need to imagine what their robot will do, and drag-and-drop plain language blocks into correct sequences using logic. There are on screen technologies to do this like Scratch, however they lack the physical interaction and immersive multi-sensory experience that kids get in creating and using a robot.

6.) Camps are a great opportunity to Improve presentation and public speaking skills
At the end of any technology camp, we find it’s a critical capstone event for kids to be able to present their product. Presenting a solution is just as important as making a solution! It is the culminating part of reflection on their experience, reinforcement of their learning and demonstrating important soft skills and pride in their work.


Here we have used Robotics as our example. However, the benefits of play based learning will be quite consistent in any camp that is science or technology based. You can be certain that your children will have a lot of fun and be highly engaged to light the spark to learn even more in the future.

If you’re interested in bringing our Technology Camps or After School Programs into your schools, let us know here or request a demo.

Personalized Learning and Coding in the Classroom

Personalized learning is a topic of ever-increasing importance in today’s educational environment, and code fits perfectly within its ideals.

Personalized learning is about tailoring the experience to the needs of students, allowing them to focus on things that interest them and use styles that best suit their needs. Code offers a unique opportunity to allow for structured and yet personalized learning. Ultimately, the way you learn to code is by completing projects.

Project based lessons

Students can practice application-related project scenarios as many times as they choose. Moreover, in programming, there is rarely only one way to solve a problem. With no definitive answers, students can use their imaginations via personalized learning to figure out how to get the desired result.

Even if a class of students is working on the same topic, each student can focus on tackling the difficulties in a learning method that best meets their interests. More advanced students can try more complicated solutions, while other students can focus on building the basics. Both are developing a better understanding of how fundamental elements work and interact.

Using coding in class

In an HTML and CSS lesson using personalized learning, students would design a poster with a solid backdrop, text blocks, and a photo. More advanced students might instead add changing background colors, embed videos, or make poster elements interactive. A personal touch can be added by having each participant create a poster on something they enjoy learning about. A lot of projects allow for a lot of customization.

Enabling students to pursue interests while working towards a common objective is at the heart of individualized learning. Personalized learning allows students to develop their creative thinking skills while creating tangible items they can be proud of. It’s a win-win for everyone.

For more on this subject, check out our other articles below:

Women in STEM and Inspiring Female Role Models in the Classroom

The lack of representation of girls and women in STEM-related careers is regularly reported on the news and social media.

You’ve probably seen the stats, but just as a reminder:

  • Microsoft found that 58% of female university students believe that jobs requiring programming and coding are “not for them”
  • A UK survey found fewer than 10% of girls aged 7-10 preferred a career as an engineer or scientist
  • Only 1.4% of Nobel Physics Prize winners have been female

Moreover, the absence of women in STEM careers has a global impact, as The World Bank points out in this blog post:

‘The fact that women are not entering these fields of study or working in these sectors and occupations means that talent is misused and that economics are less productive than they could be.’

– The World Bank

As educators, we must work to improve female representation in STEM-related careers. Previously, we discussed the importance of making STEM subjects relevant to students’ real life.

We recommend introducing your students to female role models during your lessons. This is because girls’ views about STEM are made throughout their education,

The Microsoft research cited above found this exciting revelation in their studies. ‘Girls who know a woman in a STEM profession are substantially more likely to feel empowered when they engage in STEM activities. This is 61% more than those who don’t know a woman in a STEM profession (44%)’.

However, thanks to entrenched gender stereotypes, girls and young women can find it difficult to picture themselves in STEM roles. Bringing female role models into your classroom helps remind girls they have a place in these fields.

There are plenty of ways to bring female role models into your classroom. Here are some ideas:  

  • Make sure they are represented in displays, presentations, and resources
  • Follow inspiring women on Twitter and share their stories with your class
  • Hold a “STEM Women in History Day” in March
  • Invite a Guest Speaker
  • Create a STEM Mentorship Program

For more insight into gender differences in technology, give this article a read today. It goes into detail to highlight the issues many women and girls are facing in the tech industry and provides actionable steps to overcome the challenges currently set.

Many of BSD Education’s team are female, performing critical roles in a fast-growing international technology company.

To highlight a few: Charlotte Brearley is the Chief Operating Officer with global responsibility, Eva Yeung is a Director in our Education Team and a key strategist in our educational vision, and Beth Darvell is our Senior Marketing Manager who oversees and manages our global online presence.

We would be more than happy to connect you with Charlotte, Eva, Beth, or our broader team to share their stories with your class.